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Tank effective health calculator
Tank effective health calculator










tank effective health calculator
  1. #TANK EFFECTIVE HEALTH CALCULATOR SKIN#
  2. #TANK EFFECTIVE HEALTH CALCULATOR SERIES#

However, despite the fact that this method is good enough in most cases - the calculation results do not always completely agree with the actual results of tank armour penetration tests. a normalization factor was artificially added after the crude line of sight thickness calculation. In blunt-nosed shells, the final angle which were used for calculation of the armour thickness was reduced, and in sharp-nosed shells - slightly increased, i.e. The calculation of the armour piercing effect of projectiles on sloped armour:īefore the "Weapons of Victory" update, the armour-piercing effect calculation of an angled hit was made based on the normal principle for most tank-based games via normal line of side thickness, as seen in the picture above.Īt the same time (still before "Weapons of Victory"), for different types of shells a certain distortion of the angle of attack was taken into account depending on the type of projectile (sharp or blunt-nosed shell) and the ratio between the calibre of the projectile to the armour thickness normal (perpendicular vector).

tank effective health calculator

Line of sight calculation Llos = L / Llos = Length line of sight (Line of sight thickness) Ground forces: Penetration Line of sight thickness Naval targets in air battles have their own damage mechanics modeled.

#TANK EFFECTIVE HEALTH CALCULATOR SERIES#

The IL-2 and IL-10 series of Russian attackers are also quite durable. For example, the TB-3 is constructed mainly with 3 mm of corrugated steel. Some aircraft are quite well armoured from certain angles. It is therefore possible to see a tracer shell ricochet off an enemy plane's duralumin skin.

#TANK EFFECTIVE HEALTH CALCULATOR SKIN#

More of these shell effects can be read in the Ammunition section.Įvery aircraft has its skin airfoil and material modeled, too. The different shells also have different effects on module damage. The game's engine simulates every bullet that is fired for over 2 km before they are deleted, with exceptions for bigger shells such as those fired by the 50 mm BK 5 or 57 mm Molins cannons.

  • 2.3 Netcode or Defining the impact point.











  • Tank effective health calculator